Craig Laurendet is illuminart’s projection mapping guru, official photographer, installation architect and sculptor.
Craig’s specialist support of illuminart projects entails architectural modelling, programming and projection mapping for interactive and 3D projection projects. Craig is a project manager with several years experience managing complex digital art projects.
Craig also designs and creates installations and projection sculptures.
The most famous of Craig’s sculpture projects are Fractured Heart Interactive, now at the National Film and Sound Archive; and ShipShape, a mobile projection ship made from recycled everything.
Craig’s role in illuminart draws on his background as a structural engineering draughtsman and builder, as well as his skills and keen eye in materials re-use. Craig’s current suite of projects with Illuminart include FHI, Hopes Passion and State Library of SA facade projection.
Craig is an excellent photographer and provides documentation support to illuminart’s projects.
Craig’s amazing place in the Blue Mountains! Still a “work in progress” and his creative retreat, has been built out of salvaged materials. His ingenious project often takes a back seat to the illuminart projects. It has featured on ‘A Current Affair’ and ‘Better Homes and Gardens’.
Professor Peabodys Curious ContrivanceWatch the video
“Professor Peabodys Curious Contrivance” is a steampunk Arm created by Craig Laurendet. It has been on display (and worn) Lithgow Ironfest in 2012 and a number of other events. It was winner of a Blue Mountains City Council Waste to Art Award in 2010.
Designed and built by Craig Laurendet in early 2010, this Mechanical Arm is part costume, part kinetic sculpture, and is a fully functional extension of a human arm. It is composed of 99% recylced material, and almost entirely of objects found in Katoomba’s Annual Clean Up, including old phone dials, printer/ fax parts, timber scraps, bike parts and old tools. This device uses the mechanics of the human physiology to drive the cogs, dynamos and gears, to functionally extend the fingers, and can be used as both a tool and as a form of human physical expression via interactive mechanics.